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Foundations of Graphics & Compute - Volume 2: Rendering (Hardback)

By Kenwright

Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: 9263d4203f4bea37

INSIDE THE BOOK

About this book

Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

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ANOTHER PERSPECTIVE

Readers, in their own words

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Reader review5

Excellent from start to finish

Exactly the book I needed. Straight to the point and genuinely useful.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. I particularly liked the way the author builds up from simple cases before introducing the harder material. It is denser than the page count suggests, and I found myself slowing down around the middle. This is the book I wish had existed when I started working with javascript.

Emma RobinsonTechnical lead · Manchester, UK
Foundations of Graphics & Compute - Volume 2: Rendering
Reader review5

Finally, an explanation that clicks

The clearest explanation of javascript I have come across.

I have been working with javascript for a few years now and I still found plenty here that was new to me. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. The explanations are careful without being condescending, which is a difficult balance to strike. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Ingrid BaileyIndie game developer · Lisbon, PT
Foundations of Graphics & Compute - Volume 2: Rendering
Reader review5

The best book on this subject I have read

I have read a lot of books on this subject and this is the clearest.

I have been working with javascript for a few years now and I still found plenty here that was new to me. I found myself making notes in the margins, which is always a good sign. The author clearly knows the subject deeply and has thought hard about how to teach it. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. Worth the money and the reading time, without hesitation.

Ewan MorganSelf-taught developer · Montreal, QC
Foundations of Graphics & Compute - Volume 2: Rendering

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